top of page
  • LinkedIn
  • GitHub
  • X

ABOUT

Hey! I'm Roberto Valentino Reynoso. I'm a game engineer who focuses mostly on gameplay, but I've also done a good amount of networking work too. Ever since I was a kid, I've wanted to make games. Just the thought of being able to build whatever you imagine and actually interact with it, is just so exciting to me and is one of the biggest reasons why I got into this field in the first place.

​

I've got a bachelor's degree in computer science and a master's in game engineering. I've worked on a bunch of different things: core gameplay systems, progression, enemy behaviors, networking, engine-level work, etc. I'm always trying to make things feel good to play while keeping everything clean and flexible under the hood.

​

I love figuring things out! whether that's solving weird bugs, syncing up multiplayer movement, or building out a system that designers can easily use. I've also spent a lot of time playtesting and iterating to make sure things feel right. At the end of the day, I just really love making games, and I'm always looking for ways to push what's possible.

​

​

JHCO8664_edited.jpg

Roberto Valentino Reynoso

bottom of page